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Editor Extensions

Intro

Writing Editor Extensions in Unity can be a bit overwhelming at first but here I explain my workflow.

Whenever possible I highly recommend using the UIToolkit (Previously known as UI Elements) for writing custom editors.

When you check the Unity documentation they recommend using .uxml, .uss and C# to make your custom inspectors: UIE

But I prefer doing everything in C#, I find it easier to have all the references, styles, etc.. in one place. Everyone has a workflow that works for them, so try out both and see which one you prefer.

We’ll look into a few major Unity Editor Extensions And I will give a few tips along the way.